![]() ![]() Unfortunately I think they're using an incompatible Bluetooth chipset. Several users have reported knockoff WiiU and Dualshock4 controllers that cannot be detected by the console during Bluetooth discovery. ![]() Any help in improving this is most welcome. In many cases I don't own the controller and there is simply no information available, so these controllers will always show full battery. I'm relying entirely on reverse engineering notes found on the internet for these. Reported controller battery levels may not be correct.Once synced, controllers should work as usual. Be patient and re-enter the sync mode of the controller several times if neccessary. Xbox One, Wii/WiiU and (especially) some Dualshock v1 controllers can take some time to be detected and subsequently pair with the Console.At the current moment, only USB connection is supported. This sysmodule aims to provide complete functionality for most popular game controllers not supported by Nintendo Switch. No man-in-the-middle required Switch FW 5.0.0+ Atmosphre only Description. Controllers using the Bluetooth LE (BLE) standard are currently not supported and will not connect to the system. A Nintendo Switch custom sysmodule for third-party controller support.Non-Switch controllers cannot be used to wake the system from sleep.Controller discovery/pairing reimplementation.Dump SPI flash (official controllers only).Requests are welcome if you have an idea you think would make a useful feature. Other custom firmwares are not supported.īelow is a list of features I am currently working on or would like to look into in the future, roughly in descending order of priority. Hackable Nintendo Switch running an up to date version of Atmosphère custom firmware.Older variants use a proprietary 2.4Ghz protocol and cannot be used with the Switch. ![]() *Not all Xbox One wireless controllers support Bluetooth.
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